aarongsellin.dev
Software engineer based in Sweden, building systems that work at scale. Broadcast hardware control, developer infrastructure, and consumer products.
Software engineer at BST Devices, building low-level control systems for Sony, Panasonic, and Blackmagic broadcast hardware. I've shipped 20+ features end-to-end and travelled to 4+ countries for client work.
Coding came to me at an early age, I've always been interested in electronics and programming. Starting out by making very bad "games" in GMS2, to now wanting to strive further and learn more and truly learn and become a 'full-stack' developer.
To me a full-stack developer isn't one that just knows React and Express.js, but somebody that can dig down to the hardware level and understand what happens from the electrical signals on the PCB up to what's displayed in a browser.
Bare-metal PaaS with 70% cost savings over Railway/Vercel. Redis job queue drives async server provisioning; PostgreSQL LISTEN/NOTIFY triggers auto-redeployments. Go agent on each instance manages Docker over token-authenticated HTTP. New stack live in under 3 minutes.
Real-time multiplayer music trivia over WebSockets. Built with a focus on session recovery — handles disconnects and restores game state so players never lose progress.
Aggregates government safety data and purchasing power parity to surface the highest-value travel destinations for your budget and currency.
03 / Contact
Whether you have a project in mind, a role to fill, or just want to say hello. I'd love to hear from you.
aaron.gotthardsson@gmail.com